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Stronghold legends custom maps
Stronghold legends custom maps




Our forums are both extremely active and convenient. You can view all upcoming events by clicking this image. StrongholdNation regularly hosts multiplayer gaming events, every several weeks. Once logged in, you will be able to upload files, post comments and subscribe for new uploaded files! Register now to get all these great features and more. Need to see why? Just check our wide range of articles, downloads and highly dedicated staff team. StrongholdNation is the top site for Stronghold. Your website for more gaming quality awaits, Sire. Epic Siege of MINAS TIRITH - Stronghold 2 Steam Edition Unauthorised Copying of any kind is strictly prohibited. Please read our Disclaimer and Privacy Statement. Work on the walls started as early as Just a small notice to let you guys know that you can contact the devs and keep up with game progress almost instantly via the Firefly Official Discord. These monumental defensive structures are located in Central Spain and were designed to protect the City of Avila. Stronghold beta tests were available to players.They will become the 8th State to join the recently established "Confederate States of America".Stronghold was introduced in Guild Wars 2: Heart of Thorns, and is inspired by Guild versus Guild and Fort Aspenwood game modes.Each team has a trebuchet and they can be rebuilt with supply once destroyed. The trebuchets are used to deal large amounts of area damage and remove stability. Sometimes the mist champions will teleport back to their starting position upon reaching the inner gate and wait for a time until eventually continuing from its new position Elite: a powerful ability used inside the lord's room.Passive: an effect granted to nearby allies.War Cry: a powerful ability used when summoned.Each mist champion has a unique set of abilities.If the mist champion(s) survive long enough it is possible for a side to have more than 2 at once.One side can have both mist champions active at the same time.The first mist essence activates on the side of the team that is behind in points and is then chosen randomly. The mist essence is located on both sides.Mist champions will focus on objectives, ignoring fights in lanes until it has reached the furthest point that the team has progressed to.Channeling a mist champion takes 10 seconds and can be interrupted. Mist essence takes 30 seconds to become active and allow players to channel mist champions.Mist essence appears during matches and can be used to summon powerful mist champions to help teams. Note: the lords are often out of combat even while under attack causing overtime not to trigger in many cases when it should Overtime lasts longer than 6 (-6:00) minutes.It will continue on until one of the following conditions has been met: If a game goes to time (0:00) and a lord is engaged, the game will not end.Defensive lane - The team's defensive lane is used to defend against the enemy's attacking force.Does considerable damage to enemy guards but very little to players and Lords. Archer Barracks summons Archers that attack other units and deal a small amount of damage to gates.Enemy guards kill them instantly on contact. Doorbreaker Barracks summons Door Breakers that do not attack other units but deal a large amount of damage to gates.Use supply on the barracks to hire allies to assist in this lane. Offensive lane - The team's offensive lane is used to push to the enemy gates and lord.Behind Enemy Lines causes the defeated player to drop 2 supply when within the enemy stronghold regardless of the amount of supply previously collected by the player.Defeating a player carrying supply will cause them to drop it, allowing anyone to pick it up.Each Supply Pile holds a maximum of 2 supply and is refreshed after 15 seconds after being emptied completely.The Supply Piles in the center of the map offer supply to players who interact with it.Guards - Defend the stronghold against enemies.Each gate is immune to player attacks and require allied NPCs to be destroyed. Gates - Strongholds are defended by gates.Defeating an enemy lord will grant victory to a team. Lords - Each team's stronghold has a Lord.5 points are awarded for each player kill.5 points are awarded for each doorguard killed.10 points are awarded for each inner guard killed.20 points are awarded for each channeled hero.50 points are awarded for each gate destroyed.250 points are awarded for a lord kill and the team is victorious.The objective of the game mode is to find and kill the enemy's Lord in their stronghold and, along the way, fight for and gather supplies.






Stronghold legends custom maps